
How to get hired in the games industry without a degree (from someone who’s done it)
Overview:
Veteran developer Aleksey Savchenko offers straight-talking advice for aspiring games industry professionals – and it doesn’t involve a university degree. In this practical and motivational piece, he explains why hands-on learning, personal projects, and self-directed experimentation are often more valuable than academic qualifications. With the rise of AI and shifting studio expectations, Savchenko makes the case for learning by doing, building a portfolio early, and proving your skills where it counts: in the work itself.
Author bio:
Aleksey Savchenko is a veteran game developer, futurist, and BAFTA member with nearly 30 years of experience in tech and entertainment. Currently Director of R&D, Technology and External Resources at GSC Game World (S.T.A.L.K.E.R. 2), he previously worked with Epic Games on expanding Unreal Engine in Eastern Europe. He is the author of Game as Business and the Cyberside graphic novel series.
Availability:
Free to use | Available within 24 hours | Images and author bio included
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