JUST PUBLISHED: These are the skills that separate leaders who thrive from those who don’t
Change is inevitable in life and business. Whether you’re entering a new market, onboarding a new tenant, or starting a relationship, the more you understand about the situation in advance, the better equipped you are to handle it. In military history,
JUST PUBLISHED: Ten principles of spiritual intelligence every leader should master
Ask most executives about intelligence, and they’ll talk about IQ, data literacy or perhaps emotional intelligence. Yet there is a deeper form of thinking – spiritual intelligence (SQ) – that has shaped some of history’s most effective leaders. It is
JUST PUBLISHED: Why gaming degrees need levelling up
Game design degrees have exploded in popularity in recent years as young people are increasingly attracted to a career in an industry which is seen as fun, cool, and lucrative. Among British universities, there is a continued arms race to attract
JUST PUBLISHED: Want a job in the video games industry? Here’s the ultimate employment cheat code
For many young people, landing a job in the video game industry is the ultimate in cool. Who wouldn’t want to help create the next adventures for Mario, Sonic, Master Chief and a whole host of other iconic characters? But ask
JUST PUBLISHED: Why modern computer games aren’t a patch on the classics
Classic British video games such as Tomb Raider, Lemmings, Elite, GoldenEye 007, and Worms once set the gold standard for quality. They arrived polished, innovative, fully formed, and ready to play. Compare that to today, where gamers constantly complain about the
JUST PUBLISHED: British video game industry hit by brain drain as veterans defect to defence and tech sectors
Aleksey Savchenko, a contributor for The European, said cost-cutting, poor leadership, and a growing reluctance by studios to take risks are driving top-tier talent out of the sector — leaving underprepared graduates to “pick up the slack.” He said the exodus is
JUST PUBLISHED: The future of IP is independent — and Europe knows how to build it
For decades, the creative industries have followed the same pattern. You come up with a great idea — a book, a computer game, a film, a song — and to bring it to life, you give it away. The publisher
JUST PUBLISHED: Neuralink and the future of thought control: is Elon Musk’s brain tech a step too far?
There are many questions surrounding the role of technology in our lives today. But one in particular is beginning to dominate: how much are we really willing to give up in exchange for the convenience and efficiency that technology promises? We’ve
JUST PUBLISHED: What the new trend of ‘deprofessionalisation’ really means for the European gaming industry
In earlier reflections on the current state of the games industry, I wrote about a climate of uncertainty and instability. But what we are witnessing now seems to go further than that—it signals a broader structural shift. Increasingly, this shift is
JUST PUBLISHED: Why Europe’s gaming giants face a strategic reckoning
The European games industry is standing at what authors might call a bifurcation point. Every one of my books includes a chapter titled ‘Crossroads’, which explores these decisive moments – those points in time that separate one phase from another.